The Official Website of Raphael Mun

Raphael's Website & Blog

Entries for the ‘News’ Category

Global Game Jam 2011 – Culling of the Killer Rabbits!

After a weekend of game development madness, our game is complete! It is possibly the strangest, bloodiest game I’ve created but it looks great and is quite addictive so I am very happy with what we made. Go download and play Culling of the Killer Rabbits!

Global Game Jam 2011 – Day 1

Wow, has it really been so long since my last update? Happy 2011, everyone! This weekend is this year’s Global Game Jam and I am excited to be participating again. Last year, I worked on a project called Skunkoffee with a couple folks and some of the same people I met last year are now [...]

JobsBlog Interview

As some of you might know, I have spent a good chunk of the past year working with an amazing team on a product called Kinect for the Xbox which launched today. If you haven’t hea rd about it yet, I am sure you will by the time the holidays are in full swing since it’s [...]

Secret Level in Super Meat Boy!

One of the newest Xbox LIVE Arcade games is a old-school style puzzle platformer called Super Meat Boy. Originally planned as a Wii game, it is fantastic and extremely addictive on the Xbox and I highly recommend it to other gamers out there. The reason for this update, however, is that I came across an [...]

Microsoft Surface Game: The Juggler

I recently decided to make a game for the Microsoft Surface for a touch-enabled game competition held this month with the Game Developers group at MS. The idea boils down to a multi-touch, co-operative pong with two modes of play. There is a Contain game mode where you try to contain various bubbles that spawn from [...]

A Netbook Revived!

We got my little sister a nice Acer Aspire One for her birthday this year, the newly designed AO532H-2588 that has better battery life and runs faster. However, due to an unfortunate accident this summer, the LCD cracked, rendering it almost useless as a portable computer. And with that, I inherited a broken netbook! (And if you were [...]

Xbox LIVE: XLSP – How Game Developers Customize Xbox LIVE

If you remember, I wrote a post about Virtual Environments in Xbox LIVE a while back for the Xbox Engineering Blog. This time, I’m glad to share a new article co-authored between my friend/co-worker John McPherson and me regarding how game developers are able to enable custom, game-specific features for Xbox LIVE using something called XLSP! [...]

Hungry For Healthy! now on Apps for Healthy Kids!

Hey everybody, It’s about time I gave another update. I’ve been quite busy with work for the past few months but outside of that, I’m happy to announce that the Munomic team that I mentioned a bit earlier now has released its first game, Hungry For Healthy! We’ve been working on it through the last [...]

My TouchFrame Project

As a follow-up from my last post, here is the update on what you might have guessed as my touchscreen picture frame PC. I’m glad to say that it is now happily mounted on my wall and running! Here are some more pictures to show the remaining work I did to make this work: If [...]

What I’ve been up to lately…

It’s been pretty quiet over here so I thought I’d give a sneak peek into what I’ve been up to lately. Currently, I’ve been super-focused @ work with some really exciting stuff that maybe I can talk about in some distant future, but along with that, I’ve got several projects rolling! Tennis season is in [...]