The Official Website of Raphael Mun

Raphael's Website & Blog

Entries Tagged ‘TIGSource’

Lots of Updates!

Another eventful few weeks have gone by and it’s April! With that in mind, here are some updates: sin(Surfing)‘s statistics have been released and we learned that we received ~80,000 downloads and had about a 3% conversion rate so HUGE thanks to everyone that bought the game! BattleSweeper unfortunately did not do nearly as well [...]

sin(Surfing)

//Define your images using arbitrary variables, to be passed in as arguments later down the page: var sinsurfing = ” For the TIGSource Procedural Generation Competition due next week, my friend Greg and I have been working on a game where you surf on sine waves in an oscillator. More to come as we get [...]